How many story missions are in gta san andreas




















You'll find a number of links at the bottom of the page which will take you to the mission walkthroughs for other areas. I'd suggest you allow the page to load all of the images and content before clicking on any other links. Clicking on the thumbnail screenshots will pop up with a larger image. You can find additional help at the forums should you need it.

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When you do you'll be told that you need to steal an army aircraft off an assault ship then use it to take out some spy boats. Run to the speedboat where you'll get a silenced pistol and a knife. Drive the speedboat towards the Easter Basin Naval Bay. As you get close a cutscene will kick in showing a boat drive into the back.

Toreno tells you to get on board the ship without detection, so jump out of your boat and swim underwater into the back of the ship. Once you get there head to the left and climb up. There will be a mechanic in the forklift, and sooner or later he'll spot you.

Use your silenced pistol and kill him before he gets to the alarm, then kill the other guard in there with stealth. Head through the door and up the stairs, then go through the door on the left. Sneak all of the way, and kill the dude sitting on the chair to the right. Most likely you'll have set the alarm off now, so just carefully make your way to all of the red blips on the radar and kill the guards.

Use whichever weapons you like, then once they're all dead, head to the yellow blip and deactivate the SAM's. Once you've done that, get to the Jet and get in it. Read the on screen instructions explaining that normally, the jet blast will point downwards and result in the jet moving up and like a helicopter, pushing up on the right analog stick for a few seconds will change the blast direction and result in you moving forwards extremely fast. You can of course pull back on the stick for a few seconds to make the Hydra hover.

Holding R1 will also auto target vehicles, and L1 will fire a homing missile. Fly to the yellow blips on the radar at the dam in the desert. Just after you get close to Las Venturas, three military jets will chase after you. Turn around and auto aim at them. Chase them across the sky, and use your homing missiles to take them down. It's not really too hard to do, just hold R1 until the crosshair turns red, then keep hitting L1 to fire rockets.

They'll most likely all hit, then the Jet will go down. Do the same to the other two and make your way to the yellow blips. When you reach there, pull back the right analog stick and hover. Aim at the boats and fire a few missiles at each of them until they are gone. Afterwards Toreno will speak to you and tell you he has no idea what 'thing' you're talking about.

Fly it to the airfield and land on the runway. You'll then be told to guide it into the hangar, so carefully fly it into the hangar and stop in the red circle. Mission Passed! Home Coming Carl is speaking with someone on the phone when Toreno rudely interrupts him. He hangs up the call and Carl threatens him with a pistol. Toreno says to Car that he doesn't want to do that. After a bit more talking Toreno tells Carl to 'answer it'. Seconds later his cell phone starts ringing and it's Sweet.

He says they just released him from prison. Toreno then tells you that your mission is to pick up your brother. Drive into Commerce and pick up your brother from the police station. Park in the red circle and watch the cutscene. Afterwards Sweet wants you to take him to mommas house, so make your way to Grove Street which has been marked yellow on your radar. When you get there you'll see that a number of crack dealers have moved in. Sweet wants you to eliminate them, so head to the red dots on the radar and kill the crack dealers.

Once they're all dead you'll be told to start a gang war with the Ballas and take back the territory. Find a group of three or more Ballas and kill them to provoke a gang war. Then just keep watch on the radar and see where the guys are coming from.

If you have an M4 with pretty decent weapons skills, you'll be to aim at them from a long way away, so just keep shooting and switching targets until the first wave is dead. Do the same for the second wave, and then the third. Once you've recaptured the area, Sweet will go home and tell you that if Kendl wants to see him, she can come home. We'll finish off CJ's missions before starting any other ones.

Head back to Madd Dogg's mansion. He wants you to take him to the video recording and drop in on OG Loc. When you get close, OG will jump in a hovercraft and try to escape. Carl and Madd Dogg will get in one too and you'll need to chase him. Follow him past obstacles and make sure you have enough speed to jump over the lighthouse walkway. Keep chasing Loc up onto the beach and along the pier, then he'll bail and grab a Kart.

Chase after him in the kart, and watch out for the rather extreme steering. Chase after him across Rodeo and you'll eventually come to a stop near Blastin' Fools records. After the cutscene you'll pass the mission. Off to Sweet we go. Some bitch says B Dup sent her, so you and Sweet are going to have words with him. Grab a vehicle and make your way to B-Dup's place. When you get there, park in the red circle and watch the cutscene.

A stoner tells you B-Dup now lives at Glen Park. Make your way over to the Ballas icon on the radar. Once you get to Glen Park you'll need to find some Ballas and kill them. Provoke a gang war, then win it. I'm sure you know how a gang war works, so just fight that as usual, and try to keep Sweet safe. After you've survived all three waves you'll be told to check out a Balla protected house. Make your way over to it, and kill the ten or so Ballas out front, then once they're dead, go and confront B-Dup.

Afterwards Sweet and Big Bear will drive off. Grab a car and head into Idlewood which is marked with a yellow blip on the radar. When you get there you'll need to start a gang war in order to recapture the hood. Survive all three waves and the area will be yours. Sweet then wants you to head into more Ballas populated area inside Idlewood and take it back. Start another gang war and win it. Remember that health and armor will spawn close by at the end of a wave.

Once you've won the second Idlewood gang war, Sweet will tell you to get back to Grove Street. The Ballas are holding a funeral for Little Weasel, who Carl killed previously, and all the Ballas members are going to attend it.

Sweet tells CJ to disrupt the funeral. CJ recruits some Grove Street members to help them and drive to the funeral before it starts.

Sweet decides to reunite all the Grove Street sets that have been split up, as the Ballas have been dealing with the drugs for too long. Witness Smoke and Ryder 's betrayal, then rush to rescue Sweet. CJ has stumbled onto something that is much bigger than himself. It appears that Grove Street Family member, and childhood friend Big Smoke, is in an alliance with Tenpenny, and helps demolish the established influence and territory of the GSF allowing the Ballas to take over as the dominant gang in the city in exchange for money and powerful connections.

Tenpenny warns CJ to stay away from Big Smoke, otherwise Sweet, who was arrested, will suffer in prison. Tenpenny has a few loose ends that need to be taken care of, and Carl takes care of them while trying to keep himself and his sister out of danger.

Unknown to Tenpenny, Carl attempts to gain money and connection through robberies with his sister's boyfriend's cousin, Catalina. There are 14 missions in the countryside including 4 missions that are cutscenes for the robbery missions. In his first task, CJ has to kill a former police officer who has compromising information about Tenpenny.

Take out an FBI witness for Tenpenny. CJ gets a call from Cesar, who tells him about his cousin, who will help in protecting him. CJ meets Cesar's cousin, Catalina, who gives him four targets for robberies that they will perform. NOTE: Choose a Robbery mission listed below after the cutscene Tanker Commander is recommended, because this mission is in Dillimore, which is the player's location, removing the need to travel away from and back to Dillimore. CJ finds Tenpenny taking drugs. Before Truth wants the payment, he wants CJ to steal a combine harvester from a farm in Flint County.

Steal a Combine Harvester for The Truth. CJ meets Cesar and Kendl inside the trailer. Cesar informs CJ about some suspicious drug shipments across Los Santos and San Fierro, with CJ telling that he will take care of them whenever he spots them.

Catalina is furious over CJ for keeping her robberies aside for a while. CJ apologizes to her. While initially being angry at him, Catalina shows some love towards CJ. Catalina shows her love towards CJ by whipping and torturing him. Catalina tells CJ that she does not love him anymore and wants to be just his partner.

Cesar meets CJ, who is waiting for him. Later, Wu Zi Mu, the organizer of the race, arrives and introduces himself to CJ, and tells him that this race will reward the winner with either cash or pink slip. Catalina confronts CJ again and introduces to him her new boyfriend, Claude. Calling CJ jealous and a coward, Catalina challenges him to a race. Race against Catalina and her new boyfriend, Claude. Sooner, both are ambushed by the police, and Truth tells CJ that they must burn the weed and leave this place.

Burn down The Truth's cannabis plantation and drive to San Fierro. CJ is starting to build his own name in San Fierro while still working for Tenpenny.

The Truth , who used to be Tenpenny's supplier before he was double-crossed by him, introduces him to ordinary people with talents to assist him.

Woozie , a Chinese Triad leader whom CJ met at a race, gives him work to further establish himself. CJ doesn't like the reward he got for winning the race and gets mad. Cesar and Kendl convince CJ by telling him that they will help him in making it into a garage. The Truth, who listened to all the conversation, tells CJ that he has a few friends who are talented and can help CJ with the garage. Pick up some fri en ds of The Truth, who can help with the garage. Tenpenny phones CJ, and informs him about a district attorney that is causing a lot of problems to C.

Frame a district attorney that is causing Tenpenny problems, by posing as a valet and planting drugs in his car. Kendl is angry with the workers at the construction site behind the garage for calling her a hooker and explains this to Cesar and CJ. Cesar attempts to confront them, but CJ convinces Cesar to stay with her, telling that he will take care of this. Get revenge on some builders for calling Kendl a hooker by destroying portable buildings and burying the foreman. CJ visits Zero at his shop.

Zero realizes that his long-time rival, Berkley, is back in San Andreas. Berkley then launches a full-scale attack on Zero by using RC Barons to destroy the transmitters on the rooftop. Defend Zero's transmitters from Berkley's bombers. This is an optional mission. CJ finds Zero hung up by his underwear in his closet, who explains to CJ that Berkley humiliated him.

CJ tells him to take revenge and asks what weapons Zero has, with Zero saying that he has a miniature plane, which both of them use to go after Berkley. Zero prepares for an ultimate battle against Berkley, where the loser must leave San Fierro for good.

Zero sacrifices everything to CJ in case if he does not make it. CJ looks to assist Zero in the battle and they both get inside. CJ goes to meet Cesar and both head to Angel Pine where the car was seen previously. Photograph the meeting between Ryder and the members of the Loco Syndicate.

CJ meets Cesar and Woozie at his garage. Part 1 : Go and meet Jizzy at his club. Part 2 : Help Jizzy out with his pimping duties. CJ arrives and he is introduced to Mendez, but Mendez discovers that a shipment of drugs has been highjacked by bikers. T-Bone is convinced that the Loco Syndicate is being monitored, but Mike Toreno calls T-Bone and says that he is in danger and needs help. The van containing the drug shipment is stolen with Toreno still inside.

CJ and T-Bone get to the rescue and drive to Toreno's location before the battery gets down. CJ gets to and enters the car, only to be ambushed by T-Bone from behind, who suspects CJ to be working for someone else.

CJ convinces T-Bone by saying that he is only working for money, before Toreno appears and they drive to the drug shipment. CJ meets Woozie at his apartment, after finding out that Woozie is actually blind. Woozie reintroduces himself to CJ and explains that a Triad meeting that happened last time had some Triads missing.

Woozie wants to meet those triads and CJ helps him to get to the meeting. Woozie plans to stop them by allowing CJ to steal a car with a package inside from the airport. Steal a car from the airport and take it to a lockup, escaping the Da Nang Boys. He asks CJ to do it, but CJ is reluctant to do so because of an experience he had when he was a child. Woozie admits that he cannot do it as he is blind, leading CJ to finally agree and do it.

Woozie is informed by his Triad that the Da Nang Boys have arrived on a freighter ship at San Fierro Bay and brought along some refugees locked inside a container with them. Their leader, Snakehead, has also arrived. CJ gets in a helicopter with the Triad and both fly towards the ship to launch an attack.

Sneak on board, release some slaves from a boat , and kill the Snakehead. CJ finds out that Tenpenny and Pulaski are waiting for him in his office, and meets them. Tenpenny informs CJ about a journalist who is trying to investigate Pulaski and tells CJ to kill him, as well as a reporter who is going to meet him. Take out a reporter and a journalist. Woozie has left a message about the meeting between the Ballas and the Loco Syndicate, but CJ has to find out where. The only way to find out is through Jizzy's phone, so CJ decides to kill Jizzy in order to take his phone and know the meeting's location.

Break into the Pleasure Domes and kill Jizzy B. CJ finds out that the meeting will take place at Pier 69, and wants Cesar to meet up there in order to plan to stop the meeting. CJ and Cesar meet up, and Woozie's Triads arrive at the pier for some backup. CJ tries to help them by sniping the guards on the rooftop. CJ heads to the headquarters to stop the helicopter.

The Loco Syndicate has come to an end, but Woozie explains that the only thing left to end it is to destroy the crack factory in Doherty. A garage mechanic working with Woozie has set a wired car.

CJ uses the car to get to the factory and do the job. Blow up the Loco Syndicate's drug factory. Zero reveals he has prepared a tracking automobile that tracks the cellphone signals made by the driver.

CJ uses it to steal the desired vehicle. Steal a car with a tracking system. Cesar informs CJ that he has located two more cars on his wishlist. CJ and Cesar drive to an automobile showroom to steal the cars. Steal and test some racing cars with Cesar. Cesar reveals that there is another car on their wishlist that is loaded onto a container in Easter Basin. Cesar and CJ head to the docks to find it.

Steal a car from a container at the docks and beat the security guards. Cesar is angry because he failed to steal a final car on his wishlist, saying that the driver is too fast. CJ plans to use stingers to stop and puncture the vehicle.

Use stingers to steal a Stratum. Mike Toreno , a member of a clandestine government organization who CJ originally thought to be involved with the drug ring, reveals that it was a decoy of himself that CJ killed previously.

Mike reveals that the Loco Syndicate was a front to finance his agency's operations in Latin America. Toreno tells CJ the truth about Tenpenny's crimes. In return for the assurance that Toreno will keep Sweet safe while in prison and try to use his connections to release him, CJ will need to do missions for Toreno.

This will also serve as a way for CJ to make up for sabotaging Toreno's drug peddling operation. Meanwhile, in the desert, The Truth and CJ do missions involving alien cover-ups by the military.

CJ walks into a mysterious voice, who seems to know about CJ's mother. CJ is unaware of what is happening, and in order to know, he is forced to drive a Monster Truck within the time limit. Complete a time trial in a Monster Truck. Mike Toreno, the man behind the mysterious voice, surprises CJ and reveals his true identity to him.

Toreno wants CJ to do some tasks for him, the first one being commandeering a tanker truck. Hijack a tanker and drive it back to Doherty with Cesar Vialpando. Toreno then states that a cargo helicopter is delivering contraband and wants CJ to collect it by defending the helicopter. Escort and protect Toreno's helicopter , then take the contraband dropped by it.

Purchase the Verdant Meadows airstrip in Bone County. Toreno tells CJ to learn to fly by taking flying lessons at the airstrip. CJ initially refuses, but agrees after Toreno tells about his brother's release from prison.

Toreno explains that his agents are in trouble and need some equipment. Toreno asks CJ to deliver a package of equipment using a plane before nightfall. Fly under the radar to Angel Pine and back within the time limit.

A cargo plane arrives at the airstrip with some government agents. Toreno reveals that those people are from a rival agency. Toreno wants CJ to kill all those agents and blow up the plane. Destroy a government plane. CJ meets The Truth at the airstrip. Truth questions CJ for working for the government then explains to him about a military base Area 69, where the black project is being developed. The Truth wants CJ to steal the black project and drops him near the base.

Break into Area 69 and steal the Black Project. The Truth flies the jetpack that CJ has stolen, but falls off due to being unable to control it. Truth then tells CJ to steal the stuff that he himself does not know from a train. CJ uses the jetpack to head to train to steal what Truth wants. Using the Jetpack , steal the Green Goo from a train.

CJ and Woozie plot not only to send the Sindaccos a message, but also heist Caligula's. Meanwhile, Truth's connections lead him to Ken Rosenberg , a lawyer in charge of the business dealings of Caligula's, and later on, Salvatore Leone , Don of the Leone Family.

CJ gains the trust of Salvatore to gain inside access, and also to help Ken escape the life-and-death situation of his job. Meanwhile, CJ saves Madd Dogg from attempting to jump from a building after getting drunk due to his career being over - ironically because CJ secretly stole Madd Dogg's rhyme book earlier. CJ meets him at the casino. Woozie explains that the mafia families are causing trouble to his business. Woozie offers CJ a share of the casino, in exchange for CJ to help him.

A Triad informs that a thug was caught and Woozie wants to get rid of him, and CJ thinks of a plan. Scare Johnny Sindacco by driving around with him on the car's windscreen.

CJ finds out that the Sindacco Family is the main problem for Woozie's new casino business. CJ heads to the quarry. Steal the dynamite from the Hunter Quarry. Woozie receives two casino chips and realizes that one of them is fake. Woozie gets angry, saying that the Sindacco Family is behind this, and wants to blow up the chip factory where these chips are made.

CJ tells Woozie that he got this. CJ receives a phone call from The Truth, who says that he, with a band, went on a peyote safari and something unknowingly happened that led to him being separated from them.

Truth tells that they're in Arco Del Oeste and asks CJ to go there and check whether they're alive or not. Rescue Maccer and Kent Paul from the desert and bring them to Caligula's Palace, escaping the snake farmers.

Woozie plans a heist at the Caligula's Casino. To prepare for that, the first step they need to make is to get the blueprints for the casino. CJ heads to the City Planning Department where the blueprint is located and decides to take a photo of it.

Steal the blueprint for Caligula's Casino. CJ and Woozie got the blueprints. The next step is to get a keycard for the casino that allows to access restricted areas in the casino. The keycard is with the casino's croupier, and CJ needs to gain her trust to get the keycard. Gain the affections of Millie Perkins to gain a keycard for the casino.

CJ gained the trust of Millie Perkins and the keycard is yet to be received anytime. The next step is to temporarily cut the power supply to Las Venturas so that the power should be disabled during the heist. CJ heads to Sherman Dam, which supplies hydroelectric power to the city, to plant explosives on the generators. Plant explosive charges on the Sherman Dam , thus disabling the power during the upcoming heist. After planting explosive charges on the generators at the dam, CJ's next step is to steal four police bikes that need to be used as outsiders for an armored vehicle where the cash is stored.

CJ heads to steal the bikes within a limited time. Steal four HPV police bikes. CJ has stolen four police bikes to used as outsiders. His final step is to steal an armored truck that must be used as a getaway vehicle to haul off cash. Instead of gaining suspicion by simple carjacking, the team plans to steal a sky crane to lift the truck. CJ heads to K. YES NO. In This Wiki Guide.

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